This page contains very early version of simple wrapper which improves compatibility of ST:DS9-DW with never versions of Windows OS. It does this by hiding some HW features the game can not handle and by emulating HW features which are expected by the game and not supported anymore.
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Real World article
(written from a Production point of view)
(written from a Production point of view)
Star Trek: Deep Space Nine - Dominion Wars
Publisher:
Developer:
Released:
Stardate:
Platform(s):
System Requirements:
Windows 95/98/ME/2000, Pentium II 266 MHz, 64 MB RAM, Minimum install 150 MB Hard drive space (full install 600 MB), 8 MB Direct 3D-compatible 3D accelerator card, Direct 3D-compatible sound card, 4X CD-ROM
Rating(s):
Genre(s):
Reference #:
ASIN B00004U8GM (US)
ASIN B00005NIV3 (UK)
ASIN 9189392159 (Germany)
ASIN B000069Z4F (Germany 'ORANZZSoft' re-release)
ASIN B00005NIV3 (UK)
ASIN 9189392159 (Germany)
ASIN B000069Z4F (Germany 'ORANZZSoft' re-release)
.'Star Trek: Deep Space Nine - Dominion Wars'. is a strategy game released for Microsoft Windows in 2001.
SummaryEdit
- The Dominion War rages! Now you can take command of Federation, Klingon, Cardassian and Dominion fleets and get right into the battle. No base building, no resource gathering – just unprecedented access to all facets of space combat.
- In Star Trek: Deep Space Nine Dominion Wars, you'll command up to six ships simultaneously. Select from more than twenty different starship classes, including several original, never-before-seen ship designs. Choose a captain for each ship. Groom your captains as they move through progressive missions. Establish the crew for each mission - including engineering, security, and bridge personnel. Fully control each ship. Execute sensor sweeps and space scans, allocate power to shields and engines, identify threats, and deploy weapons. Transport crew members for boarding and conquering enemy ships.
- Join in multiplayer online gameplay for up to eight players. Play as any one of the four races in such scenarios as 'Open Space Deathmatch', 'Deathmatch with Asteroids', 'Planets', 'Nebulae', and 'Starbase Attack/Defend'. You can also import ships from Star Trek: Starship Creator Warp II, included in the box. Design Defiant-class, Galaxy-class, Akira-class, and Klingon B'rel-classBirds of Prey, then fly them in multiplayer Dominion Wars battles.
- Excerpts of copyrighted sources are included for review purposes only, without any intention of infringement.
CriticismsEdit
The game was greeted with fairly good reviews, but its frequent lockups, crashes and frequently disappearing saved games were serious problems. Its incompatibility with older systems was also a flaw.
CampaignsEdit
Federation/Klingon Alliance CampaignEdit
Errands of MercyEdit
The surviving members of the Maquis are trying to escape a Cardassian attack. In order to save them, the Cardassian ships must be destroyed.
A Calculated MoveEdit
A Dominion fleet is approaching Deep Space 9. The transports must be escorted to the station and protected from the Dominion ships. The Dominion ships must be destroyed.
A Hero's TaskEdit
A Dominion sensor array has been detected in the Argolis Cluster. The USS Defiant must destroy it.
On Swift WingsEdit
A Klingon ship must warn a planet of an imminent Dominion attack. The Orbital weapon platforms must be protected.
HomecomingEdit
Tom Riker is about to be executed on Cardassia Prime. Using several Akira-class ships, you must rescue him from a Keldon-class ship.
A Fatal FlawEdit
A Dominion ketracel-white facility must be destroyed, as must the orbital weapon platforms protecting it, the sensor grid and any enemy ships.
Second WindEdit
The time has come to take back Deep Space 9. All Dominion ships must be destroyed.
Forcing Our HandEdit
A Dominion shipyard must be destroyed, as well as its sensor array.
Star Wars Dominion
A Line in the SandEdit
The Dominion and the Breen have launched an offensive against Earth. All Dominion and Breen ships must be destroyed. All starbases must be protected.
The Final ThrustEdit
The attack on Cardassia Prime has begun. All enemy ships must be destroyed. The troop transports must also be protected, to launch ground assaults.
The ending Edit
The game ends with the Dominion Alliance fleet being decimated and Admiral Ross welcoming the new era of peace between people of Alpha Quadrant and the Dominion.
Dominion/Cardassian Alliance CampaignEdit
Rally the WolvesEdit
The survivors of the Maquis must be wiped out.
Business of BetrayalEdit
A Founder has been captured by the Klingons. Rescue him and take him across the Klingon border, where the Klingons will not follow.
The HuntEdit
The sensor arrays near DS9 must be destroyed, as well as the power generators of the minefield.
Eye of the StormEdit
A Federation/Klingon invasion force is hiding in an ion storm. All ships must be destroyed.
Welcoming CommitteeEdit
A new Federation prototype must be destroyed, as must the Galaxy-class starship protecting it.
Crumbling FoundationEdit
The Dominion troop transports must reach AR-558.
Dominions 5
A Dish Best Served ColdEdit
Deep Space 9 must be destroyed, and Dukat must be killed.
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The Time is NowEdit
The Klingon and Romulan fleets must be destroyed. Worf and Gowron must die.
Fish in a BarrelEdit
Starbase 234 and William Ross's starship must be destroyed.
All Good Things..Edit
All starbases, Earth and Mars' orbital defenses, enemy ships, and the Defiant must be destroyed to ensure final victory.
The ending Edit
The game ends with the Dominion fleet beginning the orbital bombardment of Earth and Weyoun announcing the new order in the Alpha Quadrant.
Background informationEdit
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The people that can be selected to command the ships are all characters from Star Trek: Deep Space Nine.
CreditsEdit
CastEdit
- Barry Jenner as William Ross
- Marc Alaimo as Dukat
- Jeffrey Combs as Weyoun
Crew Edit
- Written by: David Mack
- Set Costumer: Fran Murphy
ReferencesEdit
Breen; Cardassian; Cardassia Prime; Cardassian Union; Danube-class; Deep Space 9; Defiant-class; Defiant, USS; Dominion; Dominion War; Earth; Founder; Jem'Hadar; Klingon Empire; Maquis; Miranda-class; Negh'Var, IKS; Romulan Star Empire; Ross, William; Terok Nor; United Federation of Planets; Venture, USS
StarshipsEdit
United Federation of PlanetsEdit
- Achilles class - Used by Starfleet during the Dominion Wars, it was designed to be a cheaper replacement for the larger starships which were the only ones that could push deep into enemy space, and get out at speed after completing their missions. This ship was designed with the most advanced anti-Borg systems.
Klingon EmpireEdit
- K'Vort Cha-class
DominionEdit
- Jem'Hadar strike cruiser
- Jem'Hadar super carrier
Cardassian UnionEdit
- Norin-class
- Tonga-class
- Hutet-class
Other shipsEdit
Commanding officersEdit
FederationEdit
- James K. Bennet
Klingon EmpireEdit
DominionEdit
Cardassian UnionEdit
Technical help Edit
Dominion Wars is known to not work on certain video cards. The following video cards are confirmed compatible:
- nVidia: TNT2 M64, GeForce2 ~ GeForce FX 5900 (with old drivers)
- ATI: Radeon 9200 ~ HD3650
- SiS 630 Integrated graphics
The following video cards are confirmed NOT working with Dominion Wars:
- Intel integrated Graphics chipsets
- VIA Chrome9 HC IGP
- nVidia GeForce 6100 and any newer series
However, a fix file was designed which solves the compatibility problem.
If you have a v1.04 disc, which can be identified by game files dated 2001/9/7, you don't need any patch. There are different version of Dominion Wars that require different patches:
- US version 1.01: need US 1.01-1.04 patch
- Europe version 1.03: need Europe 1.03-1.04 patch
- German version 1.03: need German 1.03-1.04 patch
Do not download or use the v1.05 patch, which will break the game. After patched, set compatibility mode to Windows 98/Me if you are using Windows XP.
- Dominion Wars requires at least one CD/DVD drive. If you have a laptop, use daemon-tools or alcohol 52% to emulate a virtual CD drive. You can use no-cd exe, but a CD/DVD drive is still necessary.
- Dominion Wars doesn't like multiple video cards or monitors, even if you have only one monitor or video card connected, but with two or more in device manager. Check your device manager and remove or delete unused monitors.
- Dominion Wars, in some cases, has been known may not run on Vista or Windows 7. In cases where it runs, graphical issues may present.
External linksEdit
- Star Trek: Deep Space Nine - Dominion Wars at Memory Beta, the wiki for licensed Star Trek works
- Star Trek: Deep Space Nine: Dominion Wars at Wikipedia
- Star Trek: Deep Space Nine - Dominion Wars at TrekCore
- Star Trek: Deep Space Nine - Dominion Wars at the Internet Movie Database
Gamers not familiar with the television show on which Star Trek: Deep Space Nine -- Dominion Wars is based, may be a bit puzzled since names of individual people, alien races, ships, political alliances, and other pertinent elements are used regularly without any real explanation. This gives some indication of the intended audience (fans of Star Trek and its many iterations in general) and, in turn, provides some idea of why it's not much fun.
'Trekkies' are a loyal bunch, guaranteeing that many will buy the computer game (or book or movie) simply for that reason, and with the dirge of unsatisfying games bearing the franchise label, Dominion Wars will quickly be just one more disappointment to pile on the ever-growing heap of space junk. The game enforces the question of why is it seemingly so hard to develop a solid Star Trek video game?
Dominion Wars is hampered first and foremost by the very odd and unsatisfying method of controlling your ships. Although the universe is presented in three fabulous dimensions, you can only travel through two of them. It's a situation comparable to being on a tiny day cruiser that pulls up next to a Carnival Cruise ocean behemoth -- the really fancy stuff is right there before your eyes, but you're not going to get any of it.
Obviously, creating a RTS game in three dimensions would be unbelievably complicated to design, let alone play, so perhaps the creators can be excused. But, teasing you by offering a look into three dimensions from a perspective behind your ship or fleet, and then permitting you to travel on only one plane, eliminates the potential excitement of real-time maneuvering.
The 20 missions provided for the solo player are linear, yet suffer from a lack of continuity. People who are killed in one scenario show up in the next. Although you can play from the perspective of either the Federation or the Dominion side, all missions have a similar feel to previous space-borne games and offer no areas to go 'where no man has gone before.'
The possibilities for excitement are fairly limited by the restrictions to basically direct flight and attack patterns of a few spaceships. Despite the large range of flight patterns and weapon configurations, combat can usually be won fairly easily by simply isolating ships and attacking them individually, assuming you can locate them all in time, especially without a clear view of the full space battlefield.
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Gamers looking for an absorbing and challenging space strategy-combat game won't find much satisfaction in the constraints imposed by the missions of Star Trek: Deep Space Nine -- Dominion Wars. With no skirmish mode and limited strategic movement allowed the fleet of ships, there's simply not enough warp drive to please more than the most devoted Star Trek: Deep Space Nine fans.
Graphics: The ships and planets are satisfyingly detailed, and the movie-like quality is good in the short term. Camera angles are usually effective.
Sound: Sounds from the television show are decently reproduced, and the music is above average.
Enjoyment: The non-intuitive controls stop the game in its tracks. Often, three-key combinations are required to perform simple tasks, and the sheer number of controls to commit to memory make any sort of real time action difficult with no pause mode during combat. Linearity of the missions is hurt by the discontinuity of individuals who come back to life. It's like playing a bunch of disjointed scenarios.
Replay Value: Missions are too similar to each other to warrant a replay of most, and the linearity leaves little new to achieve during a replay. A bonus program, Star Trek: Starship Creator Warp II, allows you to design certain new ship types, but suffers from integration problems with Dominion Wars, and is useless in solo play.
Dominion War Map
People who downloaded Star Trek: Deep Space Nine: Dominion Wars have also downloaded:
Star Trek: Armada 2, Star Trek: Armada, Star Trek: Starfleet Command 3, Star Trek: Legacy, Star Trek: Bridge Commander, Star Trek: New Worlds, Star Trek: Away Team, Star Trek: Elite Force 2
Star Trek: Armada 2, Star Trek: Armada, Star Trek: Starfleet Command 3, Star Trek: Legacy, Star Trek: Bridge Commander, Star Trek: New Worlds, Star Trek: Away Team, Star Trek: Elite Force 2